I like it! The structure makes sense, and should be able to be generalised to other places. Sure you’re not an NVQ designer?!
There should be something about using the rest of the preferences panel in this section – perhaps advanced? Camera control palette should be there too. I still think in basic, but in intermediate if you prefer.
I’ll try and use this model to make an outline for scripting mentors later on today and send that round for discussion too if you like?
The ViSL Collaboratove Blogging Project aims to do three things:
1) Unity- Improve communication and team work amongst the various departments of Volunteers in Second Life
2) Transparency of Process- To let other Residents actually know what it is that we do.
3) Preventing NPC Syndrome- Many new Residents think that anyone with "Second Life" in their group title is an NPC.
I like it! The structure makes sense, and should be able to be generalised to other places. Sure you’re not an NVQ designer?!
There should be something about using the rest of the preferences panel in this section – perhaps advanced? Camera control palette should be there too. I still think in basic, but in intermediate if you prefer.
I’ll try and use this model to make an outline for scripting mentors later on today and send that round for discussion too if you like?
If you post the page as private or draft I’ll be able to take a look at it without the info being public
Excellent structure, at least for a starting point!
Indeed but what about basic building–that has been left out but I gues it will come under one of those catorgories
Building Mentors get their own sub division, as the skills is so diverse.
As do Terraforming and Commerce Mentors.